Kolby DeMille
 Graphic Designer, Storyteller, Experience Creator
Design is more than just visuals—it’s communication, experience, and impact. As a graphic designer, I focus on the intersection of storytelling and visual identity, crafting brands and experiences that resonate. My work spans multiple disciplines, from branding and editorial design to immersive storytelling and environmental experience design.
Through projects like [DEFECT], a culture-jamming magazine that critiques modern society, and Slim Jim, a transformative rebrand of an iconic snack, I explore how design shapes perception and interaction. My work isn’t confined to a single medium—I've developed brand identities like SightSeer, created analog horror experiences in Scream and Shout!, and built bold, dynamic branding for FINAL_, a showcase that captures the energy of the creative process itself.
Design isn’t just about making things look good—it’s about making things work, making them speak, and making them matter. Whether it’s editorial experimentation, way-finding, or digital interfaces, my approach is rooted in storytelling, audience engagement, and a strong conceptual foundation.
Let’s build something unforgettable.
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